Named Editor Groups
A mod commissioned by Rue.
A mod that allows you to abstract away IDs by giving them names!
API
This mod exposes 2 types of APIs:
- Dynamically Linked API:
- You
#includeand use the methods in the NIDManager namespace - You
#includeand use the methods in the NIDExtrasManager namespace (only work if cvolton.level-id-api is loaded)
- You
- Events API:
- Similar to TextureLoader's API, you can dispatch events to "spaghettdev.named-editor-groups/v2/[API-ID]" to request information
- You must
#define NAMED_EDITOR_GROUPS_USE_EVENTS_APIbefore including the api header
How to install (from Geode)
- Get Geode
- Click the Geode button
- Click the download tab, find Named Editor Groups, and click Install!
How to install (from Releases)
- Download the latest release's Named Editor Groups geode file
- Copy it to
Geometry Dash/geode/mods
How to build
Run the following commands in your preferred terminal:
git clone https://github.com/SpaghettDev/NamedEditorGroups
cd NamedEditorGroups
mkdir build
cd build
cmake ..
Then open the generated solution in Visual Studio.