Named Editor Groups

spaghettdev

Named Editor Groups

A mod commissioned by Rue.

A mod that allows you to abstract away IDs by giving them names!

API

This mod exposes 2 types of APIs:

  • Dynamically Linked API:
    • You #include and use the methods in the NIDManager namespace
    • You #include and use the methods in the NIDExtrasManager namespace (only work if cvolton.level-id-api is loaded)
  • Events API:
    • Similar to TextureLoader's API, you can dispatch events to "spaghettdev.named-editor-groups/v2/[API-ID]" to request information
    • You must #define NAMED_EDITOR_GROUPS_USE_EVENTS_API before including the api header

How to install (from Geode)

  1. Get Geode
  2. Click the Geode button
  3. Click the download tab, find Named Editor Groups, and click Install!

How to install (from Releases)

  1. Download the latest release's Named Editor Groups geode file
  2. Copy it to Geometry Dash/geode/mods

How to build

Run the following commands in your preferred terminal:

git clone https://github.com/SpaghettDev/NamedEditorGroups
cd NamedEditorGroups
mkdir build
cd build
cmake ..

Then open the generated solution in Visual Studio.

No changelog provided

Original Site made by HJfod. Geode 2 parody-ish by MeFinity.

Geode-SDK is the property of the Geode Team.


This website (Geode 2, Codename Malachite) is not affiliated with the Geode Team in any way shape or form.