Better Gauntlets

DasshuDev

Gauntlets as they are don't get the love they deserve. Let's change that.

Mod Overview

This mod aims to bring life to the Gauntlets with custom colors, fonts, QoL tweaks, and more, truly a Better Gauntlet experience!

Features

  • New colored Gauntlet backgrounds!
  • New keybinds!
  • New particles!
  • Reworked UI!
  • Reworked Navigation Menu!
  • And much more!

Head to my Discord Server if you find any bugs or have any suggestions!


Notes

  • LGBTQIA+ Rights are human rights. You are not alone in this fight. Stay strong.
  • Thank you for 150,000+ downloads!

Special Thanks

Coding:

  • Dasshu
  • Capeling
  • Erymanthus
  • LimeGradient Support:
  • The Globed Staff Team - For being great friends and overall supportive.
  • The Geode Discord - For answering my REALLY stupid and simple-minded questions.

v2.0.0-alpha.1

I actually thought about what I needed this time!

  • Bump to Geode 5.0.0-alpha.1 and GD 2.2081.
  • Added iOS Jit-less support!
  • Updated Gauntlet Levels to follow a more GD World-like principle.
    • Levels are now draggable for more immersive navigation!
  • Updated the following Gauntlets' visuals:
    • Chaos, Time, Force, etc.
  • Updated keybinds' placement in the keybind tree
  • Fixed incorrect UI placement on GauntletSelectLayer
  • Removed the following bloat code:
    • "Path Opacity" setting
    • "Disconnect Button" setting
    • "Path Blending" setting
    • "Toggle Paths" setting
    • Reload Button (this was added to vanilla)
  • In Progress:
    • Custom Gauntlet Support via webserver shenanigans (ArcticWoof and LimeGradient pls cook)
    • Particle support for all gauntlets
    • Backend rewrite

v1.6.11

  • Fixed another layering issue with GDUtils' "New Gauntlets Design" setting enabled.

v1.6.1

  • Fixed a layering issue with GDUtils' "New Gauntlets Design" setting enabled.
    • Reported by AlphaQuata. Thank you!

v1.6.0

  • Bump to Geode 4.5.0.
  • Added new settings:
    • "Path Blending"
      • Toggles blending between Default (No blending) and Additive.
    • "Disconnect Button"
      • Adds a disconnect button to GauntletLayer to simulate a disconnection from the servers.
      • This is a quick and useful way for developers to access m_tryAgainText.
  • Added "Rescale Loading Circle" setting compatibility to GauntletSelectLayer.
  • Added new particles to GauntletSelectLayer!
  • Added level authors to gauntletlayer!
  • Added reactivity to the skull icon on the final level of gauntlets (finished level has darkened skull).
  • Updated GauntletSelectLayer's layout!
  • Updated Settings' categorization (categorized by game layer).
  • Updated particles settings to affect GauntletSelectLayer.
  • Updated m_tryAgainText (the text that pops up when youre disconnected from the servers)
  • Updated Gauntlet Credits to have newlines if a name is too long.
  • Fixed a grammatical issue with the "Rescale Loading Circle" setting.
  • Fixed the Settings Button on GauntletSelectLayer being larger than the sprite itself.

v1.5.2

  • Added Path Opacity Editing!
    • Found in Experimental Settings, you can change the opacity of your Gauntlet Path Dots.
      • gauntlet-paths has been changed from a CCNode to a CCLayerRGBA layer to recognize opacity changes.
  • Added a settings button in the Gauntlet Select menu!
    • Change Better Gauntlet's settings right within the menu itself!
  • Added Gauntlet Description credits!
    • Most of the descriptions are written by GitHub Copilot. Let me know if you'd like to write one!
  • Updated the following Gauntlets' particles:
    • Crystal
    • Lava
    • Death
    • Forest
    • Portal
  • Fixed Gauntlet Level Vault's info button placement on the Gauntlet Select menu.

1.5.1

  • Fixed an error in the Changelog.
    • Accidentally typed "Gauntlet Level Vault" when I meant to say "Custom Keybinds", my bad!

v1.5.0

  • Bump to Geode 4.4.0.
  • Added iOS Support!
  • Added additional support to the following Gauntlets:
    • Space
    • Cosmos
  • Updated the following Gauntlets' particles:
    • Fire
    • Poison
    • Demon
    • Death
    • Christmas
  • Removed the Gauntlet Level Vault dependency. It it still recommended you install, though!
  • Removed the Custom Keybinds dependency for iOS as it's not available yet.

v1.4.2

Better Gauntlets Acquired by RobTopGames in a $45 Billion Deal The iconic mod by rookie Geode mod developer DasshuDev is rumored to be integrated into the vanilla game, sources speculate. When the mod will be integrated is still unknown.

  • Sources:
    • Dexerto
    • DasshuDev
    • Geode SDK

Happy April Fools!


v1.4.1

  • Bump to Geode 4.3.0.
  • Fixed the background in the Split Gauntlet from being properly loaded.

v1.4.0

  • Added Gauntlet information popups.
    • Generated using GitHub Copilot, THESE ARE PLACEHOLDERS, and will be changed later!
  • Added particles to the following Gauntlets:
    • Water
    • Treasure
    • Portal
    • Split
    • NCS 1
    • NCS 2
  • Updated the following Gauntlets' particles:
    • Fire
    • Poison
    • Shadow
    • Bonus
    • Chaos
    • Demon
    • Spike
    • Forest

v1.3.0

  • Integrated Gauntlet Level Vault by Jacob375!
    • This mod is recommended you download.
  • Added a fourth chain to GauntletSelectLayer.
  • Added particles to the following Gauntlets:
    • Chaos
    • Demon
    • Time
    • Crystal
    • Magic
    • Spike
    • Doom
    • Forest
    • Christmas
  • Added a new setting: "Islands Hover".
  • Added a new setting: "Background Particles".
  • Added a new setting: "Enable Gauntlet Paths".
  • Added a new setting: "Toggle Vault Tooltip".
    • Only effective with Gauntlet Level Vault installed.
  • Re-Added a setting: "Rescale Loading Circle".
  • Updated Better Gauntlets' Node IDs.
  • Updated title colors for the following Gauntlets:
    • Time
    • Spike
    • Haunted
    • Power
    • Halloween
    • Christmas
  • Updated the Discord Gauntlet sprite.
  • Updated the following Gauntlets' particles:
    • Fire
    • Ice
    • Shadow
    • Lava
    • Bonus
  • Updated the Gauntlet floor sprite.
  • Updated all .md files' formatting.
  • Fixed unintentional particles in the NCS I Gauntlet.
  • Fixed another crash when using a keybind to enter a level before the layer finished loading.
  • Removed the Discord Link from support.md since it's already in mod.json
  • Removed the "Update Discord Sprite" setting.

v1.2.1

  • Fixed platform requirements for Custom Keybinds.

v1.2.0

  • Bump to Geode 4.2.0.
  • Bump Node IDs dependency from v1.15.0 -> v1.19.0
  • Added keybind support on all platforms!
  • Added a fallback function for unsupported/custom Gauntlets.
  • Added hover movements to the Gauntlet levels.
  • Added particles to the following Gauntlets:
    • Poison
    • Shadow
    • Lava
    • Bonus
  • Updated the mod logo to unify this mod with the vanilla Gauntlets' style.
  • Updated a LOT of backend/file stuff. Thank you so so SO much, Capeling!
  • Updated the following Gauntlets' particles:
    • Fire
    • Ice
  • Updated GauntletLayer keybind names and descriptions.
  • Fixed support.md showing an incorrect Ko-fi hyprlink.
  • Fixed the back controller button sprite being behind the UI on GauntletSelectLayer.
  • Fixed a bug where re-loading GauntletLayer would disable it's keybinds after one use.

v1.1.3

  • jaydasshu -> DasshuDEV
  • Added Corner UI to GauntletLayer, responsive to the selected Gauntlets' header text color.
  • Added particles to the following Gauntlets:
    • Fire
    • Ice
  • Updated the "The Lost Gauntlets" title to be a part of the UI.
  • Updated Gauntlet spacing a bit when using GDUtils' "New gauntlets design" setting.
  • Updated some text and background colors.
  • Updated the Gauntlets' customizations to apply before the levels load.
  • Fixed a crash when using a keybind to enter a level before it's finished loading.

v1.1.0 / v1.1.1 / v1.1.2

  • Added particles around the stars of completed Gauntlet levels.
  • Added a new setting: "Update Discord Sprite".
    • Changed the sprite of the Discord Gauntlet to match with the company's current logo.
  • Added all background changes to the UI, meaning all extra stuff will load even if the gauntlets themselves don't.
  • Added support for the Space and Cosmos Gauntlets.
  • Updated the Time Gauntlet's background (07 -> 17).
  • Updated the opacity of the floor texture from 255 -> 128.
  • Updated the particles in GauntletSelectLayer to add atmosphere to the space.
  • Updated the background to add to the atmosphere.
  • Fixed a crash on Android when entering GauntletSelectLayer.
  • Fixed an issue with Gauntlet placement.
  • Fixed overlapping textures when using GDUtils' "New gauntlets design" setting.
  • Removed some unnecessary files.

v1.0.0

  • Initial release of Better Gauntlets!

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